// 草地
import imgUrlStraw from './static/images/straw/straw.png'
// 砖墙
import imgUrlWallBrick from './static/images/wall/wall.gif'
// 水域
import imgUrlWater from './static/images/water/water.gif'
// 钢墙
import imgUrlWallSteel from './static/images/wall/steels.gif'
// 敌方坦克
import imgUrlTankTop from './static/images/tank/top.gif'
import imgUrlTankRight from './static/images/tank/right.gif'
import imgUrlTankLeft from './static/images/tank/left.gif'
import imgUrlTankBottom from './static/images/tank/bottom.gif'
// 子弹
import imgUrlBullet from './static/images/bullet/bullet.jpg'
// boss,己方老巢
import imgUrlBoss from './static/images/boss/boss.png'
// 玩家坦克
import imgUrlPlayerTop from './static/images/player/top.gif'
import imgUrlPlayerRight from './static/images/player/right.gif'
import imgUrlPlayerBottom from './static/images/player/bottom.gif'
import imgUrlPlayerLeft from './static/images/player/left.gif'


export default {
    // 画布
    canvas: {
        width: 900,
        height: 600,
    },
    // 模型
    model: {
        common: {
            width: 30,
            height: 30,
        },
        // 子弹
        bullet: {
            width: 3,
            height: 3,
        },
        // boss,己方老巢
        // boss:{
        //     width: 60,
        //     height: 60,
        // }
    },
    //草地
    straw: {
        num: 100,
    },
    // 砖墙
    wallBrick: {
        num: 100,
    },
    // 钢墙
    wallSteel: {
        num: 30,
    },
    // 水域
    water: {
        num: 40
    },
    // 敌方坦克
    tank: {
        num: 40,// 数量
        speed: 3// 速度，越大越快(1-100)
    },
    // 子弹的速度
    bullet: {
        num: 40,// 数量
        speed: 8 // 速度，越大越快(1-100)
    },
    // 图片
    images: {
        // 草地
        straw: imgUrlStraw,
        // 砖墙
        wallBrick: imgUrlWallBrick,
        // 钢墙
        wallSteel: imgUrlWallSteel,
        // 水域
        water: imgUrlWater,
        // 敌方坦克
        tankTop: imgUrlTankTop,
        tankRight: imgUrlTankRight,
        tankBottom: imgUrlTankBottom,
        tankLeft: imgUrlTankLeft,
        // 子弹
        bullet: imgUrlBullet,
        // boss,己方老巢
        boss: imgUrlBoss,
        //玩家坦克
        playerTop: imgUrlPlayerTop,
        playerRight: imgUrlPlayerRight,
        playerBottom: imgUrlPlayerBottom,
        playerLeft: imgUrlPlayerLeft
    }
}
